#include "_defines.vsh"

//*********************************************************
//
// Input Registers used:
//   v0 - The vertex position
//   v1 - The vertex normal
//   v2 - The vertex UV
//   v3 - The vertex u-tangent
//   v4 - The vertex v-tangent
//
// Output Registers used:
//   inPos  - Position.
//   inNormal  - Normal.
//
// Constant Registers used:
//   c[MODEL_VIEW_PROJECTIOH(4)] - Model view projection matrix.
//
//*********************************************************

def c[CONSTANT_0_05_1_2], 0, 0.5, 1, 2

mov inPos, v0
mov inNormal, v1
mov inUV, v2
